my incredibly long-winded thought dump about pvp civilization
word count: 1,404 | reading time: 5 min
this was a ramble that was meant to be accompanied with these artworks in the sept-nov25 gallery but i got embarrassed and so delegated it to its own blogpost. this isn't really a review, moreso a thought dump in which i unashamdlessly i geek tf out abt a minecraft shonen meant for 12 year old boys. contains spoilers obviously but who gaf.
i'm not gna pretend parkour civilization is a literary masterpiece or anything, but it's rly undeniable that evbo has a real talent for making interesting concepts and taking them to the max, unashamedly but still cohesively somehow. his way of storytelling is so insanely loveable and endearing to me. despite the medium and the unserious nature of his videos, i still think it's valuable to be analyzed and talked about, especially with pvp civilization where he clearly has a lot to prove and a lot up his sleeve. ever since i discovered pkciv in 2024 i've stuck around for pvpciv, and i wanna talk about my many many thoughts surrounding it.
whereas pkciv is a breezy watch, pvpciv is such a high barrier to entry that i hesitate to recommend it to people. and still, i'd say i loved it a lot. i initially felt a lotta dissonance surrounding it, with it having a very comedic main character juxtaposed to the darkness of a society where you kill other people to earn more days for your own very short lifespan. in the first few episodes, this dissonance caused me to feel as if the concept of pvp was entirely underutilized. the whole leveling up system was akin to stuff we'd already seen in pkciv and i felt so skeptical that it could be better than it, especially paired with all of the references and meta-humor. it had a very shaky beginning but sharply and suddenly got so ABSURDLY better halfway through that i was actually,, kind of shocked? when princezam and the exploitation of the respawn mechanic is introduced, the dissonance between comedy and a dark concept is no longer a flaw, but a logical conclusion that builds up the world. NOW it makes sense to have an impulsive and unserious mc like evbo, whose naiveté is essential to him using his respawn ability to the max - you can't tell me anyone else in his position would see the point in going anywhere. because in a world where your lifespan could be as short as a few days unless you kill somebody, of course a person who can come back no matter how many times you kill them would be hunted down FOREVER. who else except our DUMBASS MC can throw caution to the wind and try and hope for a better future? of course it's not perfect, even with all of the above, tonal consistency takes a WHILE to find itself, but what it's not is basic, far from it.
i'd realized that i was initially so skeptical of pvpciv because a pvp-based society is a very popular trope, and those tropes tend to be pretty formulaic, not that it's a bad thing at all. death games, isekais, tournament arcs... but pvpciv is none of those things, not even remotely close. so when we're being introduced to the world, it felt very un-intuitive because i couldn't see where it was going without these formulas. so much so that i was afraid that it wouldn't have substance at all. but then it starts stretching the concept of a "pvp civilization" SO far that you can't even tell it's meant to be based on minecraft pvp anymore and it feels so natural?? i don't know how he did that. he did it with pkciv and he did it here again.
one thing that pleasantly surprised me was this one bit of symbolism w armor stands. they're a method of transaction: if you hit it, you get something in return (hit one to open a door, to buy items, to train, etc). but it's also used as an idol to represent the god of this civilization (explicitly mentioned in the iron level). it's a god in the sense that it represents pvp civilization itself - you'll get nothing in return unless you fight. so when evbo, holder of the respawn ability, decides in the finale to exchange his durability for everyone else via letting them repeatedly kill him... what else foreshadowed his fate but the armor stand? evbo being tied to the armor stand and it sort of foreshadowing his fate is not explicitly stated in the show AT ALL but it's such a clear parallel to me??? for how unsubtle pvpciv's writing is, i'm so so pleasantly surprised that this clever tidbit was left in the background and not exposited. SURLY this is not one of those "toby who had never thought of that" moments, SURLY NOT. WHY ELSE WOULD HE MENTION A PVPCIV GOD AND HAVING TO HIT THE STAND FOR A BLESSING OTHERWISE????
speaking of evbo's fate, opinions on it are divisive apparently. i personally don't see see this as a grimdark ending where he "gives up." it's bittersweet but still hope-filled to me. there's this ambiguous hope that someday, after seeing all of evbo's sacrifice and loyalty, after seeing him come back again and again for pvpciv's people, that they'll see he's the only one who will ever need to be fought. that nobody will have a reason to compete for survival ever again. someday, maybe they'll see that they can trust him, maybe enough to where he can hand over his durability without a fight.
maybe evbo could have used his wish to make a world without pvp, but for this civilization, what could that look like? - these people ARE their weapons, their lifespans are tied to their tools, and they die if they ever stop holding one. what would happen if it stopped existing? there's nothing else in the desert except for that skyscraper, built entirely for pvp. i think an ambiguous ending where pvp is entirely abolished is infinitely more boring than the ambiguous ending we DID get. part of the tragedy is that this is the best solution they could come up with. it's undoubtedly cruel but evbo doesn't shoulder it alone. tabi is fighting alongside him, and the diamond sword ranks have his back. all of them, together forever. it's cruel, it's codependent, it's cultish, but it's a thought-provoking ending. where pkciv's story is a heroic one about changing a broken system, pvpciv's story is more bittersweet, it's about people doing what they can in a forever unchanging system. it's about people, and compassion. a story can be told through a videogame, be told a little clumsily, and still be so so sincere. like, this is cc!evbo's baby and you can tell so easily by the end of it. i think creating any series to full conclusion is something to commend, esp in an era where ai is being pushed into creative fields :/ forgive me for taking these lil minecraft skits too seriously but once again i love amateur art in every shape and form. it MUST be good and worth dissecting if the ending has been so divisive in my mind even still.
speaking of tabi and the diamond swords, evbo is also insanely good at making likeable side-characters as well. evbo as pvpciv's main character is kinda hard to like at points but the supporting cast is so easily loveable. he really loves the straightman/funnyman dynamic huh LOL. not to mention all the villains feel like such looming genuine threats, leagues above from pkciv's villains. casting princezam as the secondary antagonist is really fun because he sounds like he's grinning goofily with every line delivery, it made him seem so unhinged LOL i love him lots. these characters make the world of pvpciv is so alive, which is kinda ironic considering how grim the concept and setpiece are lol.
anyways, yeahh those are all of my thoughts on pvp civilization :D yes, i loved it lots. NO, i don't recommend it unless you're already into mcrp LOL.